Friday, March 30, 2012

55- Investigation finds iPhone workers putting in illegal 60-hour work weeks - Sydney Morning Herald



Investigation finds iPhone workers putting in illegal 60-hour work weeks
Peter Svensson
March 30, 2012 - 11:55AM

Workers are seen inside a Foxconn factory in the township of Longhua in the southern Guangdong province, in this file picture taken May 26, 2010 Photo: Reuters

Chinese workers who often spend more than 60 hours per week assembling iPhones and iPads will have their overtime hours curbed and their pay increased after a labour auditor hired by Apple inspected their factories.

The Fair Labour Association says Hon Hai Precision Industry, the Taiwanese company that runs the factories in China, is committing to a reduction of weekly work time to 49 hours, the legal Chinese maximum.

That limit is routinely ignored in factories throughout China. Auret van Heerden, the CEO of the FLA, said Hon Hai, also known as Foxconn, is the first company to commit to following the legal standard.

Apple chief executive officer Tim Cook (2nd L) talks to employees as he visits the iPhone production line at the newly built Foxconn Zhengzhou Technology Park, Henan province, in this March 28, 2012 file handout photo. Photo: REUTERS/Apple/Handout/Files



Apple chief executive officer Tim Cook (2nd L) talks to employees as he visits the iPhone production line at the newly built Foxconn Zhengzhou Technology Park, Henan province, in this March 28, 2012 file handout photo. Photo: REUTERS/Apple/Handout/Files

Apple's and FLA's own guidelines call for work weeks of 60 hours or less.
Foxconn's moves are likely to have an impact across the global technology industry. The company employs 1.2 million workers in China to assemble products not just for Apple, but for Microsoft, Hewlett-Packard and other pillars of US technology.

Foxconn's factories are the last step in the process of manufacturing iPhones and other Apple devices, most of which have hundreds of components. Research firm IHS iSuppli estimates that Apple pays $US8 for the assembly of a 16-gigabyte iPhone 4S and $US188 for its components. It sells the phone wholesale for about $US600 to phone companies, which then subsidise it to be able to sell it for $US200 in the US with a two-year service contract.

Ricardo Ernst, a professor at Georgetown University's McDonough School of Business, said companies play a risky game when they raise their manufacturing costs. US consumers have shown little inclination to pay more for products that are made in the US as opposed to China.

But iSuppli's figures suggest that if Apple were to absorb a Foxconn wage increase that keeps salaries level while cutting average working hours from 60 to 49 per week, it would pay less than $US2 extra to have an iPhone made.

Other electronics companies, particularly PC makers such as Dell and HP, earn less profit on what they sell and could see a deeper impact.

Thomas Dinges, an analyst at iSuppli, said Apple's competitors will probably have to accept the price increase too, since it's framed as a moral issue.
"At this point, it's politics. It's not really economics," he said, adding that there are few alternatives to Chinese factories for most of these products.

The FLA auditors visited three Foxconn complexes in February and March: Guanlan and Longhua near the coastal manufacturing hub of Shenzhen, and Chengdu in the inland province of Sichuan. They employ a total of 178,000 workers, with an average age of 23.

Average monthly salaries at the factories ranged from $US360 to $US455. Foxconn recently raised salaries by up to 25 per cent in the second major salary hike in less than two years.

Apple enormous profits — $US13 billion in October-to-December quarter — have made it the world's most valuable company, worth more than $US570 billion. It's also put the spotlight on the way its products are made.
In one-man Broadway play, actor Mike Daisey told of visiting China and talking to underage and injured Foxconn workers. Public radio program This American Life used Daisey's monologue in a show about Foxconn on January 6, but retracted it two weeks ago, saying that Daisey had fabricated key parts of it, including him meeting 13-year-old workers.

The FLA said it didn't find instances of child or forced labour.
Apple has kept a close watch on its suppliers for years, and in January took the further step of joining the FLA. The organisation has audited overseas suppliers for clothing manufacturers, but Apple was the first electronics company to join. It also commissioned the FLA to produce a special audit of Foxconn's factories.

"Our team has been working for years to educate workers, improve conditions and make Apple's supply chain a model for the industry, which is why we asked the FLA to conduct these audits," Apple said in a statement.

Apple CEO Tim Cook visited a Foxconn factory in Zhengzhou, China, on Wednesday.

The Washington-based FLA has its roots in a 1996 meeting of multinational companies and nonprofits convened by President Clinton, who challenged industry to improve conditions for garment and shoe workers. Its 19-member board is composed equally of representatives from member companies, universities and nonprofits like the Global Fairness Initiative. The organisation is funded by participating companies.

Labour unions have criticised Apple's use of the FLA, insisting that audits are a "top-down" approach. Foxconn's workers would be better served, they believe, by being able to organise.

"The report will include new promises by Apple that stand to be just as empty as the ones made over the past 5 years," said SumOfUS.org, a coalition of trade unions and consumer groups, ahead of the release of the report.

The FLA found few safety violations, noting that the company had already dealt with problems like blocked fire exits and defective protective gear. It's also taken step to reduce the amount of aluminum dust in the air, after the metal created an explosion at a Foxconn factory in Chengdu last year, killing four workers.

The FLA said Foxconn has been recording only accidents that caused work stoppage but is now committing to recording and addressing all accidents that result in an injury.

Heerden said his auditors found Foxconn workers are the happiest with their jobs when they work 52 hours a week, well below the amount they often put in. Reducing their hours to 49 hours should help Foxconn retain workers in the long run, he said.

The FLA found that many workers at the Foxconn factories want to work even more overtime, so they can make more money. Foxconn told the FLA that it will raise hourly salaries to compensate workers for the reduced hours.
Heerden said that it's common to find workers in developing countries looking for more overtime, rather than less.

"They're often single, they're young, and there's not much to do, so frankly they'd just rather work and save," he said.

The auditors examined one years' worth of payroll and time records at each factory, conducted interviews with some workers and had 35,000 of them fill out anonymous surveys.

Apple has started tracking the working hours of half a million workers in its supply chain, and said that 89 per cent of them worked 60 hours or less in February, even though the company was ramping up production of the new iPad. Workers averaged 48 hours per week.





Tuesday, March 13, 2012

54 - Steve Jobs "How to Live Before you Die" - TED Talk


53 - Steve Jobs' Ghost: Hi-Res iPad Will Undermine the Magazine Model - Forbes

http://www.forbes.com/sites/anthonykosner/2012/03/12/steve-jobs-ghost-hi-res-ipad-will-undermine-the-magazine-model/


Anthony Wing Kosner, Contributor



One of the design decisions that Steve Jobs made about iTunes—and for better or worse, one that has been responsible for its tremendous success—was to make the primary unit of sale the song as opposed to the album. Jobs was a classic rock, album-oriented guy as much as any boomer, but he saw what was going on in the world of illicit file sharing and realized that the kids were trading in songs already.
But when it comes to the world of magazine publishing, that lesson has not yet been learned.
With the entry of the “New iPad” with it’s high-resolution retina display, the traditional magazine model will come under increased pressure. Here’s why:
When magazines entered the digital space, they brought their “album-oriented” approach with them. Publishers call them “issues” or sometimes “editions,” but readers have called them loosely associated bundles of content, only a fraction of which they will actually read.
Files sizes of existing digital magazines are already high and have become a pain point for users. As Steve Smith asks in MINonline, “For magazine publishers the next-gen iPad’s “Retina Display” raises an interesting math problem. The doubling of resolution and pixel density opens up worlds of opportunity for crafting even more luscious visual experiences. But at what cost to consumers already frustrated with the massive files size of many digital editions?”
As David Sleight points out in his Stuntbox blog, “The iOS apps created by systems from Adobe, Woodwing, Mag+, and others—the platforms used by the bulk of traditional publishers to crank out their iPad magazines right now—are essentially collections of PDFs or JPGs exported out of programs like InDesign and bound inside a wrapper application. Basically, they boil down to pictures of layouts, photos, and text.”
Condé Nast and other major publishers are well aware of the problem. Pamela McCarthy, deputy editor for The New Yorker, said in a recent New York Times Bits blog past, “Reducing file size is something that we’ve been working on since the start.” And Howard Mittman, the publisher of Wired told Steve Smith, “You can safely assume that those of us in a leadership position haven’t been waiting around for this article to formulate our strategies. We’ve known about these changes for quite some time.”
Sleight lays out three options for publishers, “1) Do nothing; 2) Start building dynamic layout and text rendering engines; or 3) Begin basing their platforms on Web technologies.” The first one is obviously not an option, and the second and third are good ideas, but don’t address the biggest part of the equation which is all of the high-resolution photographs that will make the magazine experience on the new iPad so compelling.
I would like to suggest an obvious fourth option: unbundle the content.
Although readers do enjoy the serendipity of the way magazines are put together, I don’t think this is the rising line of media consumption. People have been trained by Google to expect to get the best version of what they are looking for, quickly.


For magazine publishers, this means learning the lessons that successful online publications, Forbes.com being a leader among them, have baked into their business models. Know what your audience cares about and, in the words of Chief Product Officer Lewis DVorkin, give them, “The quality, quantity and variety” of content that they desire. This may mean selling them digital magazine stories, complete with gorgeous photos and glossy-style advertising, a la carte. Highly popular stories could be completely ad supported, perhaps for a limited time or number of downloads.
Entire issues will still exist in print and in their HTML5 web and mobile web incarnations, but at lower resolutions. Responsive image delivery schemes and Akami-style performance boosting will help with this as well.
But if consumers do indeed buy the stories they want like they cherry pick songs on iTunes, it will change the publishing model for magazines from issue based to platform based, just like it is on the rest of the web.


52 - All about Steve Jobs.com

51 - Wiki on Steve Jobs

50 - Bill Gates interviews Steve Jobs in iCloud